Published Sep 16, 2026
We are back with a new Developer Talk about stability, optimization and accessibility.
This episode walks through three features of Tryll Engine: guardrails that keep NPCs' behaviour consistent under jailbreak attempts, optimization of VRAM usage, and hands-free mode to choose characters and interact with them by voice.
Presented, as usual, by our Technical Lead Milos Petkovic. If you want to experiment with AI in games, reach out in the comments or through the website. We will arm you with the right tool.
