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Back from ChinaJoy — Level Up with AI

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Back from ChinaJoy — Level Up with AI

Published Aug 4, 2026

We are back from ChinaJoy. This year's theme was "Level Up with AI!", and it was indeed reflected in the majority of conversations.

The interesting shift was in the questions. Almost nobody was debating whether AI belongs in game development. People asked about specific cases: which mechanic it actually powers, what it costs to run at scale, how to make sure that the models are under control before the game ships. So we spent most of the show talking about our solution, which lets developers run AI on the player's own GPU instead of the cloud, and the new game mechanics that opens up.

Tryll Engine at ChinaJoy 2026Meetings at ChinaJoy 2026, Shanghai

Thank you to everyone we met and connected with. Looking forward to seeing you at gamescom this month, and at ChinaJoy again next year!

Iris Zhong, Amber (Shuoya) Jin, Dominikus Damas Putranto, Jorge Gutierrez, Shieny Aprilia, Eugene Pustynnikov, David Lorenzo